BodyLink TV

Play games with your body

BodyLink TV is a motion-first game platform. Your webcam becomes a controller so you can dodge, jump, punch, dance, and create right in your browser.

Fast start

Pick a game, enable camera once, and jump in. Return to the grid instantly to try something new.

Body tracking

Tracking runs in the browser using MediaPipe Tasks (pose landmarks). Games interpret motion as input.

Edge library

While you play, other games stay around the game window so you can switch without hunting menus.

How it works

  1. Choose a game from the grid at the top of the page.
  2. Enable camera when prompted so tracking can calibrate.
  3. Move to play: lean, jump, reach, or pose based on each game’s tutorial.
Browser-based Motion controls Single-player Instant switching

Best results (quick tips)

  • Stand back so your full body fits in frame, with hands visible.
  • Face a bright light source, not a window behind you.
  • If tracking feels off, re-center yourself and keep movement controlled.
  • Some games offer settings (difficulty, handedness). If you see a settings prompt, use it.

FAQ

Do I need to enable the camera for every game?

Usually no. Once enabled, most games can start immediately. You can always retry if permissions change.

What devices work best?

A laptop or desktop with a stable webcam is ideal. Mobile can work, but larger screens feel better for motion games.

Why does the camera look mirrored?

We mirror the camera feed so movement feels natural (left is left). Tracking uses mirrored coordinates to match.

Can I test without a camera?

Some builds support a simulated camera clip for demos. If you need it, we can expose a “demo mode” toggle.

Can I record a clip of myself playing?

On supported Chrome and Edge desktop builds, camera games include a local recorder that captures the game window, your camera PiP, and shared tab audio. Clips stay on your device unless you choose to share them yourself.